mwo nav alpha. org) and ‘mech builds from MechDB ( mwo. mwo nav alpha

 
org) and ‘mech builds from MechDB ( mwomwo nav alpha  Battlemaster with a 400 engine and speed tweak can do 87

STK-M: AC20 + 2x Snub Nose PPC Note: You can only fire 2x Snub Nose PPC at once before Ghost Heat penalty kicks in. . alpha. Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. The roughneck is another great brawling mech, with better mounts than the orion. nav-alpha. 5 damage alphastrikes. Might be a dumb question, but is there a place to find (L) variant hardpoints quirks etc? I joined in 2020 so am not familiar with many Loyalty variants. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. Its a nice little poptart skirmisher and comfy to drive. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. 15. 5 (34. nav-alpha. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. Less Armor = Less Survivability. I've read some people use double ac 20 or double hgauss/gauss. Biggest issue with that style of mech is low alpha leading to low damage due to downtime. It’s called mech. Essentially you are one of the fastest and most heavily armored mediums. Blood Asp is very versatile. Mech-nav still didn't have quirks listed for the last mech released (Dervish) but is otherwise current I think. 2023-07-02: Added Solaris Maps: Caves, Jungle, Steiner Colosseum. I wish they'd swap out the 10% missile cooldown on Scorch for a 5%. Stone Rhino Preorder Live. Add this to 4xcUAC2 and the -15% UAC jam duration from skills and this mech wrecks. or Heatsinks. A warm welcome back to MWO! Hoping that you'll have fun playing MWO again! It'll be good for you join a North America based Team, play together, ask questions that they would answer. isengrim. Tornado_XIII • 2 yr. Also, during CS22, the Call-to-Arms feature for Competitive Play. I created a MWO account years ago, don't remember ever playing. nav-alpha. 2. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. Maybe people mean specific builds are good with it because the default build seemed horrible. 0 website. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Now that MechDB 2. GuaranteePurple4468 • 1 mo. org) and ‘mech builds from MechDB (mwo. CDA-2B is better at shooting down UAVs, but the pitch of Cicadas is huge after all, so you won't face this problem with the 2A a lot either. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Super nasty and a awesome brawler. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. 3 AtO instead of 2. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. There is no denying it is a strong mech, but doomsaying over a high alpha is just wrong. But I thought I'd…Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. MechWarrior Online > General Discussions > Topic Details. Noooot a fan of the grid iron buuut lets see. The Marauder II Alpha is the best mech in the game. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Snub-Nose PPC — 8. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. I think Fafnir is the most popular, but its hit boxes are ridiculous. and that's pretty lame. 7700 Riverfront Gate. not enough to have a really significant effect on your 'Mech. Member. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). ) When fielding a UAC, pay attention to the mech's quirks. sorry for the long absence, MechDB is back with an all-new 2. best dedicated LRM mech in the game. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. Just wanted to say, tried out the Awesome. nav-alpha. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. Does anyone know how to add hand actuators in mwo. All rights reserved. You can cool down as needed between shots like that. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. nav-alpha. That also being said, ams ammo explodes, so if you don't have a safe place for it, that is a reason to go LAMS. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. Latest Updates. Awesome 8R, 4xLRM15+TAG, Artemis optional. SHS now raise your heat cap higher than DHS. 3) and flexibility in engagement range. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. At least to me. org) and ‘mech builds from MechDB ( mwo. Cool shots are mandatory. ALSO NOTE: Another viable build I have found is scaling down to a Standard Engine 290 and fitting dual HGauss plus AC-20. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). I sometimes swap some PPCs for a LBX10, less pinpoint but it's fun as well. For mid-range energy builds, I like to have a higher alpha strike. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Also, during CS22, the Call-to-Arms feature for Competitive Play. Well its good in that the others were not tanky enough. Especially if you want to use killing an Atlas. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. nav-alpha. Javelin with medium laser +1 quirk is my favorite light mech. Nightstar UACs: [mwo. Matchmaking is being done +/- 2 Tiers of your own. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. 4. The alternative would probably be something like this: bl-7-knt-l [mwo. I did this because it's not clear when MechDB 2 will support mechcards (the iframes / build summaries that. isengrim. isengrim. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 17K subscribers in the OutreachHPG community. The other popular one is the 27W. Second mech I saw was a medium, Alpha strike deleted him. Nova Cat B, 6xLRM15+TAG. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. downgrading to a 200LE (64. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. They're fast, have some quirks for agility, and the ECM goes a really long way towards papering. Tho It absolutely is a brawler. Engine: Clan XL 170. Gator_the_angry_pimp • 13 days ago. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). It has ECM, HSL +1 for LPPC, and can carry a pair of machineguns for close combat. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. MechDB takes precautions to ensure the security of your personal data. Black Lanner Omni’d with ecm and 6 er mediums is fun. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. Maybe I made it during launch and it wasn't really stable at the time and I put it on the shelf - for about ten years. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. Non laser stealth mech builds : r/mwo. Snub-Nose PPC — 8. A rotary ac5 and 2 med lasers. Gotta peek/etc rather than get into a staring contest lol. com). The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. So you can alpha your launchers at 50-100 m and open the armor on any Assault. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. Less Armor = Less Survivability. I've tried most of them so far. Oct 14, 2023So I can, for example, open up the list and hit control+F and type "sensor" and get a list of all the parts, mechs, and sets that have sensor related…5. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. S. 4LPPCs, stealth and heat sinks. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. . Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Security. Roughneck 1C - ac20+3 x 6srm6a. tehwubbles • 10 mo. Nothing has changed since 2019 that needs then to be updated. ) MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. Posted 29 May 2023 - 07:45 PM. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. Find a good spot and just spam click enemies. nav-alpha. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Register now, and join us on our discord for more MWO goodness! And. Never compare Clan and Innersphere stuff because Clan tech is much more efficient in damage, critical. Hi, MechDB released v2 a while ago, and I've silently updated the link to reflect that in the past. )Pretty much. #10 justcallme A S H. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. Stripped CT armor in 1 shot and took him deep into red structure. ago. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. You can also sort of make an atlas-lite with an ac 20 etc and some. S. com] Handheld mech that requires little in the way of thinking. I will. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. Not necessarily enough games to account for bad matches etc, but at least a sampling. MWO has gotten to the point where exclusivity really doesn't and shouldn't matter, plus you have people putting MWO Packages into MW5 and there's not a lot of issue with it. #6 VeeOt Dragon. Most folks use 300-engine or at most 325-engine for more weapons though). Only bad thing it is Orion with not so good arms. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. So a Clan medium mech can definitely field a larger ballistic weapon +. You are playing a game where 50-point alpha strikes are nothing exceptional. I. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. You increase in Tier (from 5 to 1) by performing actions that give score and your match score being compared to the matchscores of everyone else in the game (including the enemy and your own Team). nav-alpha. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. Tonnage: 20. Its a fun build. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. I. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). 7 alpha strikes until overheat. com). Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. My DWF-C is not unique but so far it proven a ball-buster: 2x cLRM-20s +Artemis 4x cL-Lasers Have trouble with closely circling lights but a single 4-lasers hit enough to drive them away (to bad it is harder to done than say oftentimes). The alternative would probably be something like this: bl-7-knt-l [mwo. Take Heat Containment and you can alpha it all. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. GLHF! ProtonRhys • 2 yr. 92 (16. I wouldn't call that useless. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). VERSION 1. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. The Cougar H head does give you ECM but you loose the Set bonus for having a pure Prime variant, which reduces the cooldown bonus to mere 10%. isengrim. don't fall for LRM builds, they too are a noob trap. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. I think swapping the left arm for NVA-B would probably be better though. Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. Probably the best IS LRM boat right now. 70 pinpoint alpha strike, virtually no. Fire+hide. Torso variant if you're not a fan of the arm mounted weapons. The Flea 20 is one I bought recently (stealth armour). It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. That being said, I struggled with this game and went looking for loadouts and build tips. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Grimmechs has a decent list. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. ~This technique is only for extremely ammo-starved builds. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. 1400 a few times. 68) heat compared to the last time your fired. 5ton armor from mech legs, and a bit from arms. MechWarrior Online > General Discussions > Topic Details. I want to ask about the VPR-F and AS7-K3 builds. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. 1. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. Strats: Runs cool, can detect and target ECM mechs, de-active enemy stealth units with FAST firing 2x Light PPCs, help protect friendly units with AMS, and support scouts with 2x LRM 15's. Slap 3 AC/2 or RAC/2 in the right torso and go to town. Yo! I play with heavy lasers quite a bit. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). com] carries 4xLRM 20, which is about 14 DPS on the LRMs alone. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. . NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . 0 (from 1. I ended up. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. Spent quite a bit of money changing its build to a 5 ERSL + LBX20 + MRM40 with a standard engine, but I’m 90% certain this build isn’t optimised. nav-alpha. For the total number of mech chassis, this below website is slightly stronger (still need to manually count this though):AS7-D-DC. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. As I said above, last game I only saw 2 enemies. org) and ‘mech builds from MechDB (mwo. #10. 8m) 10% range quirk makes a big difference (341m range vs. com). Seeing it in hindsight this build is trash. First guy was a heavy. Not bad. Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. 121. Generally, an Atlas wants to dump a huge alpha strike, then twist to absorb damage on the arms while its weapons cycle. Especially because nescar is a thing in the current meta, faster Mechs/loadouts work great at the moment. First off, the Stone Rhino is not an Omni. The main big cost sink on mechs is swapping structure and armor, and buying engines. High mobility is a huge plus when playing with heavy lasers. Vulcan 5s-max engine plus tweak+masc does 170kph. Register now, and join us on our discord for more MWO goodness! And. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. Madcat II Dakka: [mwo. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. FLE-R5K doesn't do anything notable. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. How's this mech as a light hunter/Iron Dome support for assaults and heavies? Got sick and tired of getting LRM'd to death, so I decided on this. Basic idea is a mostly brawler, can alpha everything with no ghost heat. Hbk-iic's are a glass cannon. The INC 5 can do 2xHLL 4xLMGs while moving at 146-153kph depending on if. #7. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. com ). 79: 2. MRM30 and 7 stalls might be an option, but I’m not sure it’s actually good. nav-alpha. The others are mostly ballistic focussed, which is kind of a hard sell on a 45 tonner. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys people on1-iic 45 alpha and 2. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. Good geometry/hit boxes and the ability to spread damage also help. Non laser stealth mech builds : r/mwo. Back to top #3 Ekson Valdez. One set of their side torsos gets a big armor buff, which is what I run. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. includes ghost heat tables!) You can access the site here: Should probably get the Twitter up and running again. The best ones are - FNR-5B, CP-S, VTR-9A1. 07 GETTING STARTED - DISCORD - YOUTUBE - TWITCH CHANNELS Mwoleagues - Mwoleagues2 - Mwoleagues3 - - INVITATIONALS KNOCKOUT - PRIZES. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. 8kph) tossing in another heat sink allows for. nav-alpha. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. And there is the problem, quick match can not be compared to competitive. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. Meh, trip-light PPCs are better than an ER. You could lose the AMS and tweak the armor a bit and get some more DHS if you feel that's better. That's your heat build up for every continuous alpha. org) and ‘mech builds from MechDB (mwo. Early on in MWO they wanted to more closely mimic the game. . Register now, and join us on our discord for more MWO goodness! And. it's unique and is basically a mechwarrior simulation at it's core. JJ and speed allows this mech to position quickly, pop-tart with the 2 top PPCs, and a big CT makes this mech XL safe with twisting recommended to use ST and arm armor. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. Tornado_XIII • 2 yr. ~Removed/shaved 0. Aim for something in the 60-70 kph range. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. After saving a build, the saved variant will appear in the page title and browser history. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. Try to avoid trading with alpha builds. How we got from Before to After mech layout, as below: 1. So far I've been mostly playing pretty standard mechs, with little deviation from what I'd consider their standard 'meta' setup, for example a triple RAC-2 BSW-X1, or double UAC-20 HBK-IIC. Register now, and join us on our discord for more MWO goodness! And. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. nav-alpha. Kind of depends on the build. Pretty great build for new players, I think. Palocles • 13 days ago. S. 3) and flexibility in engagement range. (Which they do annoyingly often. RGH 3A Pulseboat is a favorite of mine. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. I bought Annihilator-1p and these two weapons are a big disappointment, I leave the game with 40-50 damage even after shooting the enemy a lot. Tonnage rounding. max vent calibration and lift speed, though they're. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Sep 30, 2021 Should probably get the Twitter up and running again. Last edited by The Fifth Horseman ; May 10 @ 12:49am. It can move at 153kph before speed tweek. Things that are working: - Browse (mechs and equipment. Can also be refitted as a MRM60 brawler. com? Back to top #12 martian. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. You can run MRMs on any IS mech with good hardpoints. Insane but I love it. Super nasty and a awesome brawler. Piranha Decadion PIR-D (L) Overview. Register now, and join us on our discord for more MWO goodness! And. All trademarks are property of their respective owners in the US and other countries. BAS-A might be interesting with the ECM + JJ in the CT. 32 dps (max cooldown) looks good before skills, but 40% jam chance feels a lot stronger in games. I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. .